Beta 1.2.5 released!


Minor Implementations


- Created a global (singleton/autoload) music controller that can be accessed by any scene in the game

- Thus, music will now continue playing when transitioning between the start screen and the first level

- Added the option for the player to mute the music in the start menu by pressing enter

(Players will also have the option to mute/unmute music within the pause menu, coming in a later update)

Other Fixes

- Organized nodes that control start screen animations to optimize load time. The previous configuration loaded animations every time a player switched between options

- Updated the credits in the start screen to read better



Files

STJ Beta 1.2.5.zip Play in browser
Dec 28, 2020